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Hartificial Intelligence - Ep. 1 - Building an Escape Room

Mckaeln is my second born and has an amazing eye for art and trends. I thought it would be delightful for us to start a podcast together. Come watch ChatGPT pick the fantastic podcast name you see above for us and then stick around as we use the system to create an Escape Room for ourselves!

Justin Hart: [00:00:00] Hello and welcome. Hello. We need a name for the show though. What are we gonna call this show? Oh, geez. I I dunno. Oh, we should just, here we go. Let's, this is our first enactment of ChatGPT. Should we ask ChatGPT what like. That should be Oh yeah.

McKaeln Hart: We could have, yeah.

Let the AI decide for us. Hello. You know what? That's gonna solve all of my problems. I'm just gonna ask AI to help me

Justin Hart: with everything. That's right. Okay. You are a prime marketing expert. We are starting a show, like a podcast slash vlog. Is that still used today? Yes. It's a daddy daughter thing.

That sounds weird. No, it's father, daughter, son show, and [00:01:00] we are doing some stuff. Clever stuff. Yeah. With chat, G P T. Can you give us some ideas for the title of the show? Our names are Justin Hart and Mc Kaylin. Oh, see why does it do that? Autocorrect for your name. I'm So what did that say there? It said May Calan, M C K A E L M.

See, like what I wants to autocorrected to? I dunno why that's so bizarre. Okay. Okay, let's see if it feels like a heart-to-heart thing. Hello. It's great to hear about your exciting new project. Here are a few titles for your father-daughter, son. Show the heart-to-heart chat cast. That's exactly what you said, the heartbeat.

The conversation's unplugged. Of

McKaeln Hart: course, the endless amount of

Justin Hart: [00:02:00] heart's unscripted. A family vlog cast heartstrings tied by talk. The Heart Chronicles Hide by Talk generation Heart. Okay. The show is about AI and technology and other things. Do you have few other ideas?

Given that it focuses on this, here's some more titles. Family and ai. Hearts and minds. Hearts and minds. Slurring AI together. Artificial intelligence. Oh, funny. That

McKaeln Hart: would be good. That's funny. That's great. That's funny. Wait, that's really funny. Funny thought about that. Artificial

Justin Hart: intelligence. I like that.

Wait, that's good. That's Twitter right there, right? Oh my gosh. I don't, I can't believe I never thought about that.

McKaeln Hart: Yeah. That's pretty genius, [00:03:00] artificial intelligence. That's good. That's

Justin Hart: good. That's good. Love it. Okay. That's it. And here's the perfect example that we could do, and again, we're setting up this thing to show people how you could use Chad c p d Yeah.

To put this forward. Okay. I'm glad it says catchy. It's memorable title, both Kaley Connections. I hope it serves you well. All right let's take a little step further, okay? Okay, Mr. Marketer. And again, you can be very conversational. And this is the weird thing that's happening is that we have this thing where we've, for the last 25 years, we've been parsing our thoughts into what are the key words that I need to say to Google So it does the right thing, right?

Yeah. As opposed to, okay, let's talk about what this thing is, what do I actually want? And just tell it. Okay, Mr. Mark, and here I'm being a little cur funny with it. What. Give us a motto for the [00:04:00] show outline for us the channels we should go on and eg. YouTube, TikTok, et cetera, layout.

A marketing plan and yeah let's see where it comes up here. Okay. Yeah. All right. Here it goes. Great. Glad you're excited about the title. Here's the model for the show. Exploring the World of AI One hard at a time. We come back to that. Okay. YouTube for long form content, like full episodes.

TikTok for short engaging clips. Instagram. Yeah, we know all of this Twitter for realtime updates. Facebook for connecting your broader audiences. LinkedIn? No. Don't need the LinkedIn. No. Maybe podcast [00:05:00] platforms. Of course. We'll figure that out. Marketing plan prelaunch. Set up the social media platforms.

Create a teaser trailer. Oh, teaser trailer. That's a good idea. Ah, yeah. Jar a trailer on channels. Ask friends to help spread the word. Where else are you? Okay. Set up a website and blog to show notes, episodes launch release the first few episodes on YouTube. Share episode highlights, engage your audience.

Oh, this is pretty cool. It just, it spits it all out for you here, right? Yeah. And I think the interesting thing is gonna be like how it performs versus, something that someone else might do. But I've always found like the hang, I'm gonna clean my camera here. A little. Oh, there you go.

That's much better. Alright. A and the deal is it's gonna, it's gonna help us. It's gonna, the main thing that I've found, chat, G p t, is. It is a great overcomer of writer's block. Yeah. And it, it's just for anything that you want to do, [00:06:00] just tell it to spit stuff out for you and it works. So this is the Chat g PT tool.

For those of you don't know, it's at chat.openai.com. You can sign in with your Google account, you can sign in for another account. There's a free version, there's a paid version. We're on version that I'm on, a paid version. This is what they call chat, g p t 4.0, which is it's a fairly advanced program.

Someone put it, it's basically like a. A really attuned ninth grader. But they, more than that, it's been able to, it has a wealth of knowledge, so it's able to pass, for example, MBA exams. It's passed medical exams, it's done incredible kind of things. And I use it all the time in my work where I use it as a primer for fundraising for political campaigns and nonprofit groups.

And what's great is I've got this long [00:07:00] running chat, and so you can think of it in terms of the Matrix and when, Neo goes I don't know, Kung fu and then they load up the cartridges and now I know kung fu. And it's that kind of thing where you can load up your different elements there.

But we came today to talk about and try to do something unique, right? We were gonna try to do a a particular sort of business plan. Cause the idea is we want to create. These tools to demonstrate how you could do that and then have people, pay to get access to what we think will be valuable tools.

So let's start a new chat here because McKaylan, you have a lot of good knowledge around all things when it comes to escape rooms, right? Yeah, I sure do. And so you've been working at an escape room for what, year or two? Over

McKaeln Hart: a year almost. Yeah. Over a year. Yeah. And we just made our own room and I [00:08:00] helped and we made our own puzzles and we, like we decorated, designed it ourselves.

It was completely just blank slate and it was really cool. So I know a good amount, so I'm like, Couldn't AI do that?

Justin Hart: And I think that's the interesting thing on this whole piece, right? It's what can AI do? What can't do? Can we look and see what might happen here? Cuz everybody can see what my, all my stuff here.

Oh, nope. That's not the one I want. I'm trying to get to that shared document we had. Hang on. Yeah. In docs. Yeah. Yeah. Yeah. And just try to get, here it is. So we act, we actually put like a full prompt in here that kind of would help us, huh? It would be, oh yeah. So the idea is we wanna the so the best way you can do this for chat g p t is to what we call set the context, right?

That's the first step. You want to, just like we did when it was creating a [00:09:00] marketing plan for our artificial intelligence. I still love that name. Is to identify give them instructions. Who are they right now? What do we want them to be? Yeah. If we had an expert in this particular case, we would want them to have that queued up there.

So let me. Get rid of that. Get rid of that. And what we're gonna do is we're gonna go, oh. So here I have, so the thing, the first thing is set the context. And I think I'm gonna just copy and paste this over here in our idea and we're gonna set it out. You are a world renowned designer of escape rooms.

You deliver detailed, thrilling, unique, and sometimes difficult real world escape room puzzles for visitors to figure out. You provide the overall theme design of the room to fit the design. Design the sequences of puzzles to drive the experience and ultimate prize. Now it w prize, I guess isn't quite the term.

It's the ultimate escape, I [00:10:00] dunno. Release, yeah. Emprise type of thing. Okay. And I often find that when I'm working with chat g p t it will sometimes jump ahead too quickly for me. Oh, hi Kitty Kat. Which one is that? This is Baji. Hi Bogie. And so what I'll say is simply hi, respond.

Understood. And that way it doesn't it's just, I know it's intaking it. Understood. There you go. Okay. So from here, now we're gonna go ahead and ask it a couple things. I think the next thing was to think about it in terms of pieces, right? We, next thing is feeding it. We can either feed it a list of escape rooms, but it does have some knowledge.

Escape rooms have been around for the last 10 years at least. Pretty prominent. Yeah. Yeah. And the idea is what can we do to to prime it up there? And so we could say based on your. Own [00:11:00] knowledge and research. Please provide some type of categorization. God, let's of escape rooms.

Let's go. We could jump in there. We might even take it a level higher and say, tell us what you understand an escape room to be. Actually, lemme do that real quick. Let's see. Yeah. What is your understanding? Of an escape room. Okay, we'll come back. Physical adventure game placed in a themed room and they must work together to solve a bunch of puzzles, riddles and challenges within the set limit, usually 60 minutes.

The ultimate goal is to escape the room. Uncover the clues solving puzzles. All right. It seems to know its stuff there. That's good to know. Yeah. Cause now we know, I think it's, its timeline only goes up to 2021. So we just have to kind take that into [00:12:00] account here. Now we can just paste in my old message here.

Based on your knowledge and research, please provide some types of categorization of escape rooms. Let's see what it says. So is it's gonna go through here. The other option you might have is to take, if you did your own research, you've got like this list of themes that you want is just to cut and paste that in there and it'll automatically start like categorizing those things.

Yeah. Look at that.

McKaeln Hart: And I've done a lot of escape rooms aside from the ones I work at, so I

Justin Hart: Mystery as much knowledge and hope, science, fantasy. And then it's got it's got theme. The difficulty is that right? There's a couple sort of difficulty levels, is that right? Yeah. Yeah.

McKaeln Hart: So our, we have a few rooms that are different

Justin Hart: difficulties. Okay. And then the target audience. Yeah, I guess that's a thing too. It's if you're in a, if you're in a college town versus a family friendly town versus

McKaeln Hart: Yeah. Like one of our rooms is 13 plus, whereas the others

Justin Hart: are all ages. Ah, gotcha. Okay.

Puzzle type, linear, all right. To be solved in a [00:13:00] sequence non-linear players can tackle. Oh, is that something Yeah, that's a huge

McKaeln Hart: thing. So when people come in there, so there's a lot of Orange County where I am has the most escape rooms in the whole us, which is crazy. That's great. And it's a huge community.

And so people will come in and they'll ask if the room is linear or non-linear and we have to tell them that we can't tell them, they gotta

Justin Hart: figure out for themselves. Oh, okay. Gotcha. That's a great, that's a great point. Okay. That's terrific. All right, so we've got hybrid these ca so this is really cool how it's got this all laid out.

In fact, one of the cool things you can do with chat g p t is you can actually say put all of that into a table Now watch what it can do here. So it'll. Put the table headers and then all of a sudden the thing will switch and now you can actually just, oh, look at that copy and paste it. It's got That's cool.

Yeah. Descriptions there and everything else there. And so we can go through in that same way. I'm gonna stop it here. That's stick one of the things, and you can copy and paste that into Excel and you've [00:14:00] got it all there. Another thing you could do is you could take A whole bunch of escape rooms out there, like a database and put it in there and have it categorize them for you.

Yeah. So I think our, the next thing on our list we wanted to say is okay, that's it. That's a setup. Let's walk it step by step. And so the idea is ask it. Here we go. So we a ask it to suggest. See, so suggest let's make a tape, let's take it a step further here. Maybe we can give it specifics, cuz if it gets specific then it gets a little bit it let's let's take one of these things.

Let's do a mystery, intermediate, family friendly, linear puzzle. Okay. Okay. Yeah. Mystery, intermediate, family friendly, linear.[00:15:00]

Okay. Suggest for us themes three themes, ideas, or a mystery, intermediate, family friendly, linear escape room. All right. Let's see what it comes back with here. Haunted mansion. Mystery. Pretty typical, right? Yeah. Players solved solving mysteries in a haunted mansion. Strange occurrences. Players posing his team of paranormal investigators, right?

Must find the so source of the haunting. And the puzzles can include deciphering codes and everything else. Say, okay, detective Academy Adventure, players of new recruits to a prestigious detective academy and their final exams involve solving a stage mystery. It's amazing that it has.

Yeah. This sort of This is base creativity, but it's understandable, right? About four or five, six years ago I was doing this and [00:16:00] the stuff that it was coming out was nonsense. Cause you had to train it so hard to get it Eddie, to make sense. And the best way I've always thought to think about it is like I.

And when you have your phone and it gives you the next word that it thinks it's you're gonna type or it's autocorrecting like it did. Yeah. McKaylan to McKaylan. That's kinda like that on steroids. That's a very simple way to put it. Time travel, who done it? A time machine has malfunction and players are accidentally transported to a different historical period.

That's cool. I like that. That is cool. At each time period, they encounter a famous historical figure who has. A mystery to be solved, players must gather clues from each period to piece together narrative. Hi, dog. All right. So we're gonna do okay, let's do and again, you just converse it as if you're walking someone who's gonna do all the work for you.

Yeah. Let's do number three. Can you lay out the linear [00:17:00] the the puzzles? For us. Let's see what it does here. Cause this is where you again, right? Let's see here. Okay. The time travel whodunit players start in a lab with a malfunctioning time machine. They must find a hidden destruction manual to activate the machine, initiate their time travel adventure.

The first puzzle is to dec cyber the activation code from the manual's, scatter pages. That's cool. Yeah. Egypt players arrive at a court of Cleopatra. They must help her locate a missing artifact. So this is cool. It's taking 'em through different points in time, right? Oh, wait, yeah. Huh.

That's good. It could be different rooms or maybe it's just like different, like it could be projections, it could be different parts of the room, right? Yeah.

McKaeln Hart: I think the projections would be cool. Yeah. I once did a room where with my roommate Gisele, and we were stuck in this tiny submarine, and the whole thing is just projections, like we're underwater.

Justin Hart: [00:18:00] It was very cool. Egypt. Okay, so it's a code hieroglyphics. You got Medieval England. And look, they got a and B for each one of these things. So it's intermediate, but it's pretty simple. Assembling a torn map to locate a hidden stash of stolen gold. Solving a riddle to identify the noble secret accomplice.

Interesting. Now you're in the Renaissance rearranging the painters. Paintings, fragments to reveal, to complete artwork. If you had a, that's crazy. Lot of rooms. This is cool, right? Yeah. And then players are, oh, Victoria, England. Ah, that's cool. Players join forces with Sherlock Holmes to solve locked room mystery analyzing handwriting samples to identify the person who sent a threatening letter using logic to determine the sequence of events that led to the locked room scenario.

So thi this was pretty simple. For the chat G p t because we told to be just linear, so Yeah. There didn't have to be like, and because it was all different things. Yeah. It didn't have to like thread anything [00:19:00] through it. Exactly. But that's cool. That's a really interesting, that is very, that's very cool.

It's literally, I'll look at this, the final plan. This all before Yeah. Da Vinci code like this is great. The final puzzle is a cryptics that requires the players to input the first letters of each historical figure's name to reveal the return code for the time machine. Gotcha. Cool stuff, right? Yeah, that is cool.

All right, so that, that's one way that you could use chat gwe t and then you can go through again and ask it for what is, the marketing behind this. How would you produce this and everything else there. I think it's just a, it's a fascinating play on this entire piece here. Now we could go a little further.

Let's take it one step further. Try to do something more difficult, maybe let's do fantasy Uhhuh. Let's do advanced. Let's see how how it can get there. Let's do I think it should

McKaeln Hart: be non-linear.

Justin Hart: That'll make it a little trickier. Let's do a team building [00:20:00] one. Okay. Yeah. And let's do non-linear.

I am wondering, let's see the mystery science. Let's do science fiction instead of fantasy. Cuz fantasy I think is just, it's such a broad category, but this one or maybe historical. Let's do historical. Yeah, historical. And that'd be to be a good team building that we were not offending anyone on the team there.

Historical advanced team building. Okay, let's do a set of puzzles. For a room that is historical advanced team building and non-linear. Ooh. Okay. There we go. Let's see what it comes back with here. Here's the layout of the puzzles for the historical themed advanced team building. Secrets of the Lost City participants are a team of archeologists who have discovered the entrance to a long lost ancient city.

They must have worked together to unlock the city's secrets. Find the priceless artifact. First part [00:21:00] is entering the city. Players find themselves at the entrance, solve a series of ancient puzzles, aligning a series of concentric rings, inscribed as symbols to reveal a hidden message, balancing a set of weights on a scale to open the door.

Okay. Kinda like Indiana. We have a

McKaeln Hart: puzzle like that yet.

Justin Hart: Oh, puzzle. Yeah. The city's main square. Once inside players arrive at the main square where they can split up and tackle the following puzzles. Temple of wisdom Solving a riddle will find a hidden chamber deciphering a coded message. Royal Crypt assembling a broken artifact that serves as a key to unlock a crypt door, navigating a grid of pressure sensitive tiles.

So you can see this is where it's doing. Okay. Yeah, but it it's basically using a proxy of the number of things to solve. For advanced, right? But some of these actually are interesting, translate into ancient language to reveal using a series of [00:22:00] historical dates to unlock a hidden component, final chamber.

Upon successful completion of the final puzzle, the players will unlock cities. Secrets found the artifact, combining the discovering clues to determine the correct sequence for arranging a set of symbols. And I, you can actually go back and you say, that's okay.

McKaeln Hart: These are pretty basic puzzles. I will be wrong.

Yeah. I've seen a lot of these before,

Justin Hart: but can you add a component to the rooms within this puzzle that carry over? To the very end so that there is one element from each room that will be used for the final exit. I don't know. Let's see what it says. Yeah. Okay. So it's gonna do a revised layout and it's not a layer, not non-linear [00:23:00] team building, advanced escape room.

So the end of the city, same before. Same as before, plus an addition players find a stone tablet with a unique symbol, which is essential for the final exit. Ah, okay. Players find a ceremonial dagger with distinct patterns on its handle, which is, so these are things that are not part of the puzzles. Yeah.

But they may have to collect as they go through. Yeah. Players find a merchant's ledger, contain a sequence of numbers. Players find a scroll, the cryptic message. So that's interesting. I like that sort of gathering element, and you could have it, go through and understand that there and again, you could completely do an, a complete revamp and say, instead of archeological you are world War ii.

American soldiers behind the lines, and you need to escape from a jail, right? There's a lot of different combinations you can think of, but again, this is stuff you probably could have thought of, right? But that it, [00:24:00] because it gives you the baseline. Now you can go back and you could start laying it out even more.

Yeah. Yeah. That's really cool. Yeah. In fact, so you, you could take it and like one of the big things is okay. Having this all laid out is cool, but how do you convey that in a little bit of material that makes it engaging? So write me a 600 word description of this escape room for my marketing materials.

Make it engaging and enticing, but don't give things away. Also, you can mention how these type of escape rooms, adventures can bring a team together. And then [00:25:00] it goes through the, this is part of the boring stuff of marketing that really can't do very quickly right on earth. The ultimate treasure in the epic escape room adventure.

I. Step into the realm of the unknown and embark on the unforgettable journey through time and history. This is great. This is just

McKaeln Hart: before putting a group into a escape room, you usually have to intro them and be all like, oh yeah, you're about to enter the, like we have an Alice Wonderland.

You're about to enter the Alice, or you're going to enter Wonderland and the red Queen's gonna behead you, or something like that. Can they Oh, I like that. Do an introduction, Uhhuh for the room. To put them in the

Justin Hart: room, an introduction and a set of instructions for visitors who are going into this room.

This is what do you guys call yourselves? This is what your, are you the maitre d or your helpers, or we're the game Masters. Oh, the game [00:26:00] Masters. This is what the game Masters will tell the participants. Yeah. Okay. Welcome, brave Adventurers. We're thrilled to have you join us today for an exhilarating journey through time and history in secrets of the law city.

You and your team are about to become a group of daring archeologists tasked with uncovering the mysteries of an ancient city that has remained hidden for centuries. Your mission is to find priceless artifacts and escape before the entrance seal shut. This is an advanced team building non-linear escape room, which will challenge your puzzle solving skills.

That's perfect. And then like it goes through the instructions. Yeah. That's crazy, right? Yeah. Yeah. It just kinda spills it all

McKaeln Hart: out there. That's really cool. That's

Justin Hart: really cool. And the other thing is, what you can do is you can give it some examples, right? So if we went to your escape room or you had some instructions, you said, that's great, but can you do it on this pattern, right?

What's funny is I could say okay, write [00:27:00] me the introduction paragraph, but do it in a. Poem an ancient rhyming, let's see what I'm trying to spell. Rhyming, mysterious poem. Let's see what it comes back with. Yeah, that's cool. Yeah, it is. City Lost to the Sands of Time where whispers of the past intertwined, oh my gosh.

A treasurer awaits concealed from view for daring souls to seek and pursue archeologists bold heat. The call unravel the secrets within these walls. Assemble your team, delve deep within, and let the quest for the artifact begin. That's cool. That's really cool. This is you can actually take it.

Just, no.

McKaeln Hart: I'm like, wow. I've never seen it like in [00:28:00] action like this, and it really is blowing my mind. It's pretty freaking awesome.

Justin Hart: And you could do funny things like okay. Give me the title of the room, but every letter begins with a.

Alluring Ed Toques of arcane, oh gosh. With the letter X now. Zen Ague, Xanadu of Xeros Z. Just like it, it's pretty cool the way that you can throw that together. So I think this is something that what we could do is take these as different elements, right? Where we just basically walk through it.

Yeah. And we create like the and we do it a couple times where we're able to produce that. Now there's, so there's two things you could do, right? One [00:29:00] is we, my, my guess is that the audience, for people that want to learn how to create a, an escape room using chat, g p t is probably really narrow, right?

Yeah. But there are lots of people that would love a detailed, like escape room. We could do can you make me a simple escape room or a. Classy dinner party, right? Yeah. And then it could spit that all out and it could have that as there. So the idea is, Instead of what I'll do is I'll be taking this and reproducing this on the AI channel, the artificial intelligence, which I love that.

And, but then what we can do is we can spin off like its own little sub or it's own little website, which is about, are you into escape rooms? Are you an [00:30:00] escape route? Connoisseur. Are you trying to build an escape room? We've got the ultimate list right here. And you can see how it really patterned it out, right?

Yes. And this is cool too. I like this little notion of art pieces, secret compartments and a portrait, hidden messages in a menu. These are all cool things that you could do to sell in a very simple way. And you see it's creating all the content for us. So it's just a matter of us packaging up and putting it out there somewhere.

Anyways. Yeah, that's pretty sick. That is really cool. I'm gonna, let's see if I do this here. I think I can refresh this page. B B. Ah, there it is. I'm gonna share that with you so you have it there. Yeah. Awesome. And that's a fun little idea there. And so that's really cool. What I think you could do is you could you see how it does, and what I could do is I'll get you onto chat g p t on maybe the paid version so you have it too, and that way you could start playing with it and producing content.[00:31:00]

Yeah. And then just again, it's marketing that out there in some way, or putting it together and saying, how what's really valuable here? Because you have an eye for this stuff. You have an expertise around it, you know what people are looking for. Where like it's one thing to have this thing kinda output it, right?

It's another thing to say I know what's off here, right? Or I know how to cue it into the right way. Yeah. And I think that shopping. Yeah, exactly. And then we can, do the AI stuff on the side there, just as like those examples. Cool. Yeah, absolutely. Fun stuff.

That's really cool.

McKaeln Hart: That's really sick. Oh.

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